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Will Jobst

Plasmodics [PREORDER]

Plasmodics [PREORDER]

Regular price $45.00 CAD
Regular price Sale price $45.00 CAD
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*** This is a preorder. Images are mockups and do not reflect the final quality of the physical book. Preorders planned to ship February 2025.***

In the remnants of the world, play in the smithereens.

Plasmodics is the tabletop roleplaying game of post-apocalyptic, gonzo sci-fi, where (sorta) humans, (kinda) animals, (mostly) robots, and (definitely) aliens join hand-in-mutated-hand.

You play the Plasmodics. The world and its debris are yours to play in. Uncover odd artifacts, wrestle with opposing factions and your cryptic alliances, and see what this weird world has to offer.

Plasmodics is a new school game inspired by Into the Odd by Chris McDowell and Cybermetal 2012 by Adam Vass, a demake of the first edition classic post-apocalyptic RPG Gamma World. 

Make Many, Many Mutants 

Get weird in the body and in the mind with mutations, from insect wings and waterwalking, to clonesense and gun control. Freakify your words and deeds, personality and perception with nuances, from improvisational firefighter and escape artist, to social contortionist and counts-as-a-small-gang. With a mosaic of both mutations and nuances, tied up in the factional double bind of your cryptic alliances, only one thing is for certain: it’s gonna get weird.

The Features

Inside this 118-page-book, you’ll find:

  • All the rules you need to play
  • Guidelines for building mutated and nuanced freaks
  • King Tide plasmod setting, the sunbleached and flooded world of the future
  • Strange artifacts, factions, enemies, NPCs, items, and a starter adventure
  • A new-school game inspired by Into the Odd and Cybermetal 2012
  • A send-up to the classic post-apocalyptic game Gamma World

Everything You Need to Get Weird

Live by the 10 HP principle, play havoc with the trouble track, hit a salty runback to stay alive, and uncover the artifacts that’ll end the world all over again. Plasmodics includes everything you need to play, rules for strange artifacts, factions, crafting, and an adventure.

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All physical editions of Good Luck Press games include a download of the digital edition.

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  • Returns

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